Independent publisher · Shipment #001

Three physics-driven worlds,
ready for PlayStation.

ABS Games publishes tactile, physics-driven games — fun to play and even more fun to watch. We are new. The people behind us are not. And we arrive with a finished lineup, not a promise.

Founded
2026
Titles
03
Platforms
PS4 · PS5
Launch window
Q4 2026 – Q1 2027
01 · Cozy 02 · Chaos 03 · Horror

Who we are

New studio.
Experienced hands.

Line 01Founded2026
Line 02Debut titles, playable today03
Line 03Developers & artists with shipped titles25+
Line 04EnginesUnity · Unreal
Line 05Languages at launch10+
Line 06Shared launch windowQ4 ’26 – Q1 ’27

ABS Games is a newly founded independent studio and publisher. We are at the very beginning of our journey, and we are starting it not with a promise but with a complete lineup: three playable, near-finished games ready for console porting.

The studio is new, but the people behind it are not. Our team combines developers with prior shipping experience on PC and mobile with fresh creative talent, united by one design DNA: tactile, physics-driven gameplay that is fun to play and even more fun to watch.

Our mission: earn a long-term place in the PlayStation ecosystem, starting with our debut lineup.

Packing list · 3 items

Three complementary worlds. One shipment.

Cozy, party and horror audiences, covered by three titles in a single Q4 2026 – Q1 2027 release window on PS5 and PS4.

  1. 01 Packit List Cozy puzzle Fans of cozy, relaxing games PS5 / PS4 · Q4 2026 – Q1 2027 · ESRB E · PEGI 3 (provisional)
  2. 02 Delivery Impossible Arcade delivery sim Fans of physics comedy & party games PS5 / PS4 · Q4 2026 – Q1 2027 · ESRB T · PEGI 12 (provisional)
  3. 03 SCP-3008: Infinite Store Psychological horror Fans of SCP & liminal horror games PS5 / PS4 · Q4 2026 – Q1 2027 · ESRB T · PEGI 16 (provisional)

World 01 · Cozy · Packit List

Pack it. Zip it. Breathe.

A cozy journey of packing and self-discovery. Hana travels through themed worlds, fitting oddly shaped things into bags — and finding out how a journey like that changes a life.

Hana and her friend reading a bucket list together
  • 3D freeform rotation & alignment. Rotate, flip and angle uniquely shaped objects along every axis until the silhouette fits.
  • Volume & spatial optimisation. Constrained bags and suitcases, items of contrasting sizes — from long broadswords to tiny spy gadgets.
  • Tactile physics & surface settling. Things settle, shift and stack naturally. Packing to capacity feels as good as it sounds.
  • Realm-specific packing logic. Balance fragile glass potions in fantasy levels, compartmentalise tech gear on spy missions.

World 02 · Chaos · Delivery Impossible

Chaotic physics. Fragile cargo. Zero patience.

An arcade truck-driving simulator spiced with fun and a little bit of madness. Almost everything that isn’t a building can be destroyed — and we took special care of how it breaks. Dodge UFOs, fight military caterpillars, smash the scenery. Above all: get the cargo there.

#ItemDescriptionQty
01Cargo physics & mass inertiaPayloads are simulated with independent mass. Rolling watermelons and volatile dynamite shift the centre of gravity — throttle with care.100+ deliveries
02Sandbox destruction & shortcutsFences, street furniture, obstacles: smash through with satisfying debris and carve faster, high-risk routes to the drop-off.10 routes
03Dynamic hazards & gauntletsUFO tractor beams in dark forests, narrow railroad tracks, skyscraper roof leaps.escalating
04Delivery economy & replayEarn cash, unlock vehicles, revisit tracks with mismatched, overpowered or ridiculous vehicle-cargo combos.10 vehicles

Item #: SCP-3008Object class: EuclidClearance: Level 2

The store is open. The exit is not.

An observation-driven psychological horror set inside an endless furniture superstore, inspired by the SCP Foundation lore. Spot the anomalies, choose the correct path, complete your shopping list and escape the loop. By day: scavenge for food and build furniture forts with physics. By night: the staff come out.

Wishlist on Steam Gameplay on YouTube
An SCP-3008-2 staff member with a distorted grin and a mustard-yellow polo shirt
  1. 3008.1Infinite procedural environment. A vast, randomly generated store with endless aisles, secret rooms and lootable supplies.
  2. 3008.2Freeform physics base-building. Shelters, towers and barricades built from fully interactive furniture: beds, tables, chairs, cabinets.
  3. 3008.3Dynamic day/night cycle. Day = scavenge, craft, fortify. Night = survive relentless waves of distorted SCP-3008-2 staff entities.
  4. 3008.4Liminal-space aesthetic. Bright, clinical showrooms full of artificial light; at night, cramped dark spaces you can only see by flashlight.

Night shift. Move your pointer to look around.

  • A wet-floor sign and a mop in a dim showroom under fluorescent tubes
  • SCP-3008 screenshot
  • SCP-3008 screenshot
  • SCP-3008 screenshot
  • SCP-3008 screenshot
  • SCP-3008 screenshot
  • SCP-3008 screenshot
  • A dark corridor leading to a lit checkout area with blue store signs
  • A staff member reflected in a bathroom mirror, grinning

SCP-3008 and the SCP Foundation are shared-universe fiction licensed under CC BY-SA 3.0.

EXIT →

Why partner with ABS Games

Full-cycle publishing, in-house.

Production, localisation into 10+ languages, ESRB/PEGI-compliant asset creation and creator marketing — one accountable internal team, with PlayStation as the priority platform.

  1. 01

    A debut lineup, not a concept

    Three near-finished, playable games covering cozy, party and horror audiences. Builds are available for review today — there is no vaporware risk.

  2. 02

    New studio, experienced hands

    Our developers have shipped PC and mobile titles at previous studios and bring deep Unity/Unreal optimisation and QA discipline with them.

  3. 03

    PlayStation as our priority platform

    As a first-time partner we have everything to prove: full focus on this launch, fast communication and readiness to align with platform requirements from day one.

  4. 04

    Storefront & creator marketing

    Competitive $4.99–$9.99 price points, participation in seasonal PlayStation Store campaigns, outreach to 150+ console creators and PlayStation-focused outlets, broadcast-ready 4K trailers.

Technical competence & TRC compliance

  • Sony TRC familiarity — memory management, user profiles, controller disconnects, save-data handling, suspend/resume states.
  • Engine mastery — optimisation pipelines in Unity and Unreal, clean shader compilation, stable framerates on PS4 and PS5.
  • DevKit infrastructure — multi-tier QA across standard and high-performance PlayStation SKU targets.
  • Post-launch maintenance — rapid hotfix turnaround, day-one stability patches, ongoing compliance updates across the catalogue.
PS5 feature integration
FeaturePLDISCP
DualSense haptic feedback
Adaptive triggers
Controller speaker
Activity Cards & Game Help
Ultra-high-speed SSD loading
Tempest 3D audio
Platinum trophy architecture

Tracking · all three titles

From build to store shelf.

  1. Q3 2026

    In development

    All three titles playable; builds available for review.

  2. Winter 2026

    PC release

    Steam launch over the winter holidays.

  3. Q4 2026

    Certification

    Porting to PS4/PS5 and technical review together with PlayStation Partners.

  4. End Q4 2026 – Q1 2027

    PlayStation launch

    Simultaneous digital release on PS4 and PS5, worldwide, day one on PlayStation Store.

Launch dates to be finalised with the platform. Three lanes, one window.

Consignors

Developed with

Talk to us

Let’s bring these three worlds to PlayStation players.